Diablo 4 Season 10 Guide: New Unique Item for All Six Classes

Season 10 of Diablo 4 marks a turning point in how loot shapes gameplay. At the core of this update are Chaos Uniques—items that keep the distinctive effects players expect from uniques but with a twist: they’re no longer restricted to a specific gear slot. A once weapon-only effect may now appear on boots, amulets, or rings, allowing for fresh synergies and surprising build options buy Diablo 4 items. This change alone opens the door to experimentation, but Blizzard has doubled down by giving every class a brand-new exclusive unique, each of which meaningfully shifts how that class can be played.

Barbarian: Sabre of Tsasgal

1. Affixes:

  • +50% Base Damage (inherent)
  • +107–121 Strength
  • +62.5–85% Physical Damage
  • +2–3 Ranks to Core Skills
  • +2–3 Ranks to Warpath

2. Unique Power:

  • Gain 3–5% increased damage for each damaging skill you have equipped.
  • When each of those skills is used, you get an additional 6–10% damage increase for 15 seconds.

Druid: Kilt of Blackwing

1. Affixes:

  • +636–685 Maximum Life
  • +2–3 Ranks to Raven Companion
  • +13–17.5% Raven Cooldown Reduction
  • +16–25% Chance for Ravens to deal double damage

2. Unique Power:

  • Ravens deal 60–100% increased damage.
  • Shapeshifting or using a companion skill summons a Raven.
  • Sometimes, this triggers “Unkindness”, summoning three Ravens for 10 seconds instead of one.

Necromancer: Gospel of the Devotee

1. Affixes:

  • +80–94 Intelligence
  • +424–457 Maximum Life
  • +4.4–10% Basic Skill Attack Speed
  • +13–17.5% Chance for Basic Skills to deal double damage

2. Unique Power:

  • Damaging an enemy with a Basic Skill increases damage from other Basic Skills by 10–30% for 10 seconds.
  • Reap attacks 10% faster.
  • Decompose spawns a corpse every 0.5 seconds.
  • Hemorrhage triggers an extra burst.
  • Bone Splinters pierce targets.

Sorcerer: Galvanic Azurite

1. Affixes:

  • 5% Resistance to All Elements
  • +5.2-6% Critical Strike Chance
  • +57-75% Lightning damage
  • 8.1-8.8% Cooldown reduction
  • +2-3 Ranks to Elemental Synergies

2. Unique Power:

  • Lightning damage magnetizes enemies for 4 seconds, making them emit Crackling Energy.
  • These magnetized foes take 40–60% increased Lightning damage from you.
  • When the Crackling Energies from two magnetized enemies collide, they drag each other in, pulling scattered foes into a tight cluster.

Rogue: Orphan Maker

1. Affixes:

  • +130% Vulnerable Damage (inherent)
  • +4–6 Ranks to Marksman Skills
  • +2–4 Ranks to Exploit
  • +32–45% Chance for Marksman Skills to Cast Twice
  • +125–170% Vulnerable Damage

2. Unique Power:

  • Marksman and basic skills deal massive damage but trigger a reload delay before they can fire again.
  • Your Attack Speed reduces that reload downtime, empowering fast Rogues to establish a pulsing pattern of devastating bursts.

Spiritborn: Hesha e Kesungi

1. Affixes:

  • +10.5–15% Attack Speed
  • +46.5–60% Vulnerable Damage
  • +15.5–20% Ultimate Cooldown Reduction
  • +3–5 Ranks to Gorilla Skills

2. Unique Power:

  • Calling forth the Protector causes it to slam enemies together, creating a zone where Gorilla Skills hit for 30–50% increased damage.
  • Against knocked-down enemies or bosses, that Gorilla damage doubles.

Season 10 doesn’t rewrite Diablo 4’s formula, but it meaningfully deepens it. Chaos Uniques shatter the limits of slot-locked design, giving players more ways to experiment. Meanwhile, the six new class-specific uniques provide each archetype with a clear direction and new tactical layers. While doesn’t completely reinvent the foundation of Diablo 4, it elevates itemization in a meaningful way unique items diablo 4. The update is a reminder of why players chase loot in the first place: not just for power, but for the thrill of discovering new possibilities.