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PoE 3.12 Witch Build With Kay's Spectre Summoner
This summoner build utilizes spectres as the major harm dealers. Spectres are 'ghosts' of monsters that you just kill. You'll be able to locate challenging hitting melee spectres, quickly map clearing spectres and every little thing in involving. This offers a spectre summoner a lot of flexibility depending on what you would like to focus on.
This guide essentially has 3 builds! The first is inexpensive and tanky 'Base Build'. It is created for fresh league commence as well as HC and SSF. Should you play in trade league, there is also 'Pure Spectres' which is focused on DPS, and 'Spectres And Spiders' which is a higher speed mapper. All three build are viable for endgame!
Each build option has a detailed breakdown on passives/equipment/gems. I also have video guide on my youtube channel. There is also a crafting guide, spectre guide and a full levelling guide with walkthrough.
These builds are based on my personal character in addition to the contributions, suggestions and theorycrafting of several other players. Really feel free of charge to make use of the build as a beginning point for your personal customised version!
Bandits: Kill all
– Mindless Aggression
– Unnatural Strength
– Mistress of Sacrifice
– Commander of Darkness
Lunaris for mapping
Solaris for bossing
Arakaali for Sirus*
POB Hyperlink: https://pastebin.com/qmYLxYMA
Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2181275
PoE 3.12 Juggernaut Build with Screenwide Slamming
Harvest League has us in the fields pumping away for some fat crafts and screenwide clearing goodness. Two handers have received a substantial buff having a new category of skills, Slams. Among these the only new one particular is Earthshatter, and it honestly isn't getting the like it deserves. This point has 30% additional base harm than Earthquake when functioning inside a pretty comparable manner. We will be building big screen wide fissures due to the new help Fist of War and the Warcry skill Seismic Cry.
In an effort to get absolute stonkers attacks we are going to be scaling it predominately by way of Physical Harm and the use with the new Warcry skills. These Warcries permit us to buff our subsequent handful of attacks that will hit like a truck when also having other rewards for instance explosions and big Area of Impact.
+ Warcries are insane and present big % Far more bonuses to our attacks
+ Screenwide AoE clear due to new help Fist of War
+ Incredibly uncomplicated to Stun enemies now
+ Tanky and Trustworthy Juggernaut carrying out his point
– Zoom Zoom isn't seriously the play style of this build
– Some could possibly locate buffing our attacks annoying, not a 1 button build
– A great deal of Lowered Physical Harm got removed in the tree
– New skill, so it could potentially feel / be awful
Bandits: Alira is our Bandit of choice. The Crit Multiplier and Elemental Resistance makes building far simpler. We can grab substantially more affordable gear due to this. Eramir can also be a super excellent choice this League as additional skill points = additional Cluster Jewels.
Unflinching > Undeniable > Unstoppable > Unbreakable
For your Significant God you would like to either select Soul of Lunaris or Soul of Solaris. These are both super strong choices and just will depend on no matter whether you would like to be mapping or bossing additional. Should you think you will not fuck with bosses then take Lunaris, otherwise take Solaris. I personally use Lunaris since it aids when suicide running into packs like a lunatic, which I do often.
For your Minor God your best bet is Soul of Shakari. Lowered chaos harm is often a nice good quality of life as poison is usually not planned about. Soul of Gruthkul wouldn't be poor either as we are going to be taking hit often.
POB Hyperlink: https://pastebin.com/Yza15G3R
Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2874676
PoE 3.12 Assassin Build Poison Blade Vortex and Budget Viable
Hey everyone, due to the quantity of response/questions the build is having, im updating the PoB and answering concerns on discord and twitch mostly. A lot simpler to retain. Please join the discord and twitch, we have a ridiculously awesome neighborhood on my discord server, feel free of charge to join and chat/ask concerns.
Blade Vortex could be the best strategy to stack a higher number of poisons on a target. With no limits in how several poisons you could apply at one particular time, you could expect some very robust harm ramp up (If your target has adequate life to withstand additional than several seconds with the harm) See pricing. Increases your dodge and movement speed. This keeps you alive. Should you feel you may need 100% uptime you could effortlessly integrate Withering step to achieve permanent elusive. I do not feel I will need it at this stage, but it's an option.
+ Insanely Speedy mapping – whirling blades for movement and unleash help for smooth mapping
+ Single Target GOD – demolishes metamorphs in seconds
+ Tons of dodge and evasion
+ Excellent regen by way of Diadem
– Scales with some uniques and higher end gear
– It is a dodge build
– Some map mods feel poor.
Attempt steer clear of running 60% likelihood to avoid bleed and poison maps, as the harm on bosses and metamorphs just isn't great. Phys reflect is doable but slow, identical as 90% likelihood to avoid ailments.
1. Noxious Strike (Phat Poison DPS)
2. Mistwalker (Grants Elusive, among the nicest defensive buffs in the game correct now)
3. Toxic Delivery (Scales our crits and offers even more Poison DPS)
4 Shop at. Opportunistic (Good QoL for Mapping with all the mvspeed and rounds out our harm against tougher exclusive enemies)
Bandits: Kill all
Significant: Soul of Lunaris – Run the upgraded version of this to cap your dodge likelihood
Minor: Soul of Ryslatha – Incredibly nice defensive choice, aids with upkeep of life flasks
POB Hyperlink: https://pastebin.com/Sai85NL4
Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2714125