What Was Changed Of Saboteur In PoE 3.2

The Saboteur is an Ascendancy class for Shadows in Path of Exile. The Saboteur focuses on improving his traps and mines with utility bonuses and additional traps and mines. The class also possesses other utility bonuses. Collectors of path of exile currency may know, recently, Saboteur has been changed in PoE 3.2.

Path of Exile

1. Bomb Specialist: The small passive leading to the notable no longer grants 8% increased Trap Throwing Speed. The notable no longer grants increased Damage for each Trap and increased Area of Effect for each Mine. It also no longer grants a chance for Traps to Trigger an additional time. It now grants 20% increased Mine Laying Speed if you Detonated Mines Recently, and 40% increased Damage if you Detonated Mines Recently.

2. Demolitions Specialist: The small passive leading to the notable no longer grants 8% increased Trap Throwing Speed. The notable no longer grants increased Mine Laying Speed or Mine Damage if you Detonated Mines Recently. It now grants 8% increased Area of Effect for each Mine.

3. Explosives Expert: No longer grants 10% of Physical Damage as Extra Fire Damage. It now grants 20% increased Area of Effect and 20% increased Area Damage.

4. Born in the Shadows: No longer requires Blinding Assault (since it doesn’t exist anymore). No longer grants 50% increased Blind duration. Now grants Cannot be Blinded, 10% reduced Damage taken from Blinded Enemies (up from 6%), 25% chance to Blind enemies on Hit, and Nearby Enemies are Blinded.

5. Added a new notable – Pefect Crime, which grants 20% increased Cooldown Recovery Speed for throwing Traps, 8% increased Damage for each Trap, and 20% chance for Traps to Trigger an additional time.

6. Chain Reaction: No longer requires Bomb Specialist, and instead requires Perfect Crime. Now grants 30% increased Trap Damage (up from 20%) and 30% increased Cooldown Recovery Speed for throwing Traps (down from 40%).

7. Added a new notable – Pyromaniac: Grants Immunity to Shock, Immunity to Ignite, 1% Life Regenerated per second for each of your Mines Detonated Recently, up to 20%, 1% Life Regenerated per second for each of your Traps Triggered Recently, up to 20%, and 25% reduced Mana Cost of Skills that lay Mines or throw Traps.

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